{"id":2289,"date":"2026-06-17T19:53:53","date_gmt":"2026-06-17T19:53:53","guid":{"rendered":"https:\/\/silvybrand.com\/?p=2289"},"modified":"2026-06-17T19:53:53","modified_gmt":"2026-06-17T19:53:53","slug":"epic-games-fortnite-unreal-fest-2026-unreal-engine-6-ai-metaverse","status":"publish","type":"post","link":"https:\/\/silvybrand.com\/?p=2289","title":{"rendered":"Epic wants to let you bring your Fortnite skins to other games"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">Epic Games has been touting the potential of an interoperable metaverse <a href=\"https:\/\/www.theverge.com\/2023\/3\/23\/23652928\/tim-sweeney-interview-epic-games-fortnite-metaverse\">for<\/a> <a href=\"https:\/\/www.theverge.com\/2024\/10\/5\/24262376\/epic-unreal-engine-6-fortnite-metaverse-plans\">years<\/a>, though that vision hasn\u2019t yet become a reality. But with Unreal Engine 6, the next major version of its game development engine, Epic plans to take a big step toward that theoretical future: it will let developers make games that can use a player\u2019s <em>Fortnite<\/em> skins and will let developers build skins of their own that work with <em>Fortnite<\/em>.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">\u201cWe\u2019re tackling this problem first because we want to prove things out with a system that\u2019s complex enough to be a meaningful existence proof of the idea, and one that inherently comes with a ton of player value by respecting their purchases across an interconnected ecosystem of games,\u201d Marcus Wassmer, Epic\u2019s EVP of development, <a href=\"https:\/\/www.unrealengine.com\/news\/the-road-to-ue-6\">says in a blog post<\/a> tied to Epic\u2019s State of Unreal keynote.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">Should this system work and get broadly adopted by developers, it could actually be pretty cool. I have spent more money on <em>Fortnite<\/em> skins than I care to admit, and I imagine it would be fun to romp around in games that aren\u2019t <em>Fortnite<\/em> with outfits like John Wick or my favorite <a href=\"https:\/\/fortnite.fandom.com\/wiki\/Stormtrooper_Samurai\">Stormtrooper Samurai<\/a>.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">But for that to actually happen, developers will have to do the work to implement support for the systems in their games, which isn\u2019t a guarantee. They\u2019ll likely need some kind of incentives to make the effort with it instead of just opening a door that feeds back into Epic\u2019s <em>Fortnite<\/em> ecosystem. And with Epic targeting an early access release for Unreal Engine 6 for the end of 2027 \u2014 and the full release coming \u201c12-18 months later\u201d \u2014 it will be a while before all the tools are in place for interested developers to even begin implementing ways to allow <em>Fortnite<\/em> skins in their games.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">This is also all being announced as <em>Fortnite<\/em> is facing some challenges, with Epic laying off more than 1,000 workers <a href=\"https:\/\/www.theverge.com\/games\/899529\/epic-games-layoffs-fortnite\">in March<\/a> due to a dropoff in <em>Fortnite<\/em> engagement. <em>Fortnite<\/em> is still popular \u2014 it has 75 million monthly active users, Epic\u2019s Hannah Lowry said on stage. But it\u2019s not as big as it once was, and Epic is trying to turn things around with <a href=\"https:\/\/www.theverge.com\/games\/872769\/epic-games-store-fortnite-year-in-review-2025\">more gaming crossovers<\/a> and a <a href=\"https:\/\/www.youtube.com\/live\/9ikOoOzAhPE?si=9ofceQiuQk3jNQQ9&amp;t=5321\">planned shift<\/a> to show the Roblox-like \u201cDiscover\u201d screen featuring different experiences when you boot up <em>Fortnite<\/em> instead of dropping you into the lobby. And Epic\u2019s planned \u201cpersistent universe\u201d it\u2019s building with Disney still hasn\u2019t come to fruition after being announced <a href=\"https:\/\/www.theverge.com\/2024\/2\/7\/24065281\/disney-epic-games-investment-fortnite-metaverse\">more than two years ago<\/a>.<\/p>\n<\/div>\n<div>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">Epic is also getting pushback against its approach to generative AI. This week, it detailed how it uses generative AI to assist with <a href=\"https:\/\/www.youtube.com\/watch?v=ZR2xbcf3Xyw\">making art for <em>Fortnite<\/em><\/a>, and as part of the State of Unreal news, Epic <a href=\"https:\/\/www.unrealengine.com\/news\/unreal-engine-5-8-is-now-available\">said that<\/a> it would add an experimental MCP plugin to Unreal Engine to let developers connect LLMs to their projects to help with generating assets and other parts of development. On stage, Epic announced a planned <em>Fortnite<\/em> crossover featuring the indie hit <em>Vampire Survivors<\/em>, but Poncle, the developer of the game, <a href=\"https:\/\/www.reddit.com\/r\/VampireSurvivors\/comments\/1u8c1he\/comment\/os7ubrp\/?share_id=cJXf402MTWlP56UTDhd3s&amp;utm_content=2&amp;utm_medium=android_app&amp;utm_name=androidcss&amp;utm_source=share&amp;utm_term=1\">said that<\/a> because of \u201ctoday\u2019s news about gen AI usage by Epic to create all sort [sic] of game assets, including Fortnite characters,\u201d it would be \u201creviewing\u201d the collaboration.<\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.theverge.com\/games\/951785\/epic-games-fortnite-unreal-fest-2026-unreal-engine-6-ai-metaverse\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Epic Games has been touting the potential of an interoperable metaverse for years, though that vision hasn\u2019t yet become a reality. But with Unreal Engine 6, the next major version of its game development engine, Epic plans to take a big step toward that theoretical future: it will let developers make games that can use [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2290,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9],"tags":[64,762,39,46],"class_list":["post-2289","post","type-post","status-publish","format-standard","has-post-thumbnail","category-gadgets","tag-entertainment","tag-fortnite","tag-gaming","tag-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Epic wants to let you bring your Fortnite skins to other games - Silvybrand Lifestyle Blog<\/title>\n<meta name=\"description\" content=\"With Unreal Engine 6, Epic Games will let developers make games that can use a player\u2019s Fortnite skins, according to an announcement from Epic\u2019s State of Unreal 2026 keynote.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/silvybrand.com\/?p=2289\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Epic wants to let you bring your Fortnite skins to other games - 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