{"id":2436,"date":"2026-06-20T14:15:03","date_gmt":"2026-06-20T14:15:03","guid":{"rendered":"https:\/\/silvybrand.com\/?p=2436"},"modified":"2026-06-20T14:15:03","modified_gmt":"2026-06-20T14:15:03","slug":"moves-of-the-diamond-hand-rpg-dice-jazz-noir","status":"publish","type":"post","link":"https:\/\/silvybrand.com\/?p=2436","title":{"rendered":"Moves of the Diamond Hand is an unfinished, irresistibly weird dice-based RPG"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"zephr-anchor\">\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">From its opening minutes, <em>Moves of the Diamond Hand<\/em> is upfront about what it offers: You\u2019re going to have a lot of strange conversations, and you\u2019re going to roll a lot of dice. Get on board with this proposition, and the reward is one of the most creative roleplaying games I\u2019ve seen in years, even if its many mysteries won\u2019t be resolved until 2027.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\"><em>Moves of the Diamond Hand<\/em> is an Early Access videogame available on PC, macOS, and steamOS (including the Steam Deck, where I played it) from musician and game designer Cosmo D. The game looks and feels like a 2000s-era first-person RPG or immersive sim: environments are grimy, stark, and blocky; characters\u2019 features are stretched over smooth heads a bit too small for their faces; an eerie soundtrack pulses over all. You\u2019ll arrive on a train and immediately meet an old mentor, disgraced by some kind of political scandal. You convey your desire to join a powerful organization called Circus X, then declare which of several wildly different paths you\u2019ll take into its fold \u2014 you can try joining the city council, but could find equal success crafting the perfect sandwich or joining the best band.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">These options help introduce the central mechanic. The game gives you one upgradeable die for each of seven stats, ranging from standard fare like Physique and Observation to the more idiosyncratic Cooking and Music. To set a challenge, it will roll a die corresponding to one of those attributes, and you\u2019ve got to match or beat it with your own roll.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">Once you emerge into the train station, the complexity quickly multiplies. There are a plethora of sub-mechanics including cooking, performing music, laundering disguises, and mixing cocktails \u2014 all of which add additional dice with unique quirks. You can selectively re-roll dice in a manner similar to Yahtzee, introducing an element of strategy within each encounter, and your final score (win or lose) is translated into experience points. The basic system was introduced in Cosmo D\u2019s last game, <em>Betrayal at Club Low<\/em>, but in a less flexible and elegant form; <em>Diamond Hand<\/em> feels like its evolution<em>. <\/em>(Disclosure: My husband has provided outside feedback for Cosmo D\u2019s games.)<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">It\u2019s all a little intimidating at first. But the game allows you to ease into its options, which happens quickly, since you\u2019re rolling for virtually every action and verbal exchange from making small talk to opening a door. There\u2019s a meaningful element of chance to all this, without descending into unbounded randomness. Some rolls can be mathematically impossible to win or lose at a given skill level, but it\u2019s possible to still damage your health or gain an unwelcome status effect with safe challenges, preventing them from becoming purely rote. You can retry most actions if you fail them, but they\u2019ll become slightly more difficult on a second attempt, so there\u2019s a constant balancing act of deciding when to take the initial leap. The ambient low-level risk makes even simple spaces feel substantive and engaging \u2014 it negates the common RPG urge to speed through environmental detail and flavor text while looking for the \u201creal\u201d parts of the game.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">Through countless skill checks, you\u2019ll internalize the odd logic of the game\u2019s world. The setting, Off-Peak City, is a garish metropolis shaped by the machinations of sinister corporations, corrupt politicians, and shady operatives, but also musicians, restaurateurs, and literally and figuratively underground tailors \u2014 a neon retro-future for streetwise aesthetes. What might be niche skills in any other game prove extraordinarily powerful here. The Music stat, whose uses include sewing (machines can, among other options, be literally operated by improvisation), calming aggressive animal-human hybrids (by whistling tunes), and mixology (which can be performed \u201crhythmically\u201d), is arguably the single strongest power in the game.<\/p>\n<\/div>\n<div class=\"duet--article--block-placement _1xorkac1 _1xorkac0 duet--article--article-body-component\">\n<div style=\"position:relative\">\n<div class=\"_1044qizj\">\n<div class=\"\">\n<div style=\"background-image:none\" class=\"duet--media--content-warning _1k8kvzd0\">\n<div class=\"duet--article--image-gallery-image _1pegheu0 _1044qizx\" id=\"dmcyOmltYWdlOjk1MjM2Nw==\"><a class=\"_1pegheu1\" href=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2026\/06\/ss_eccddf1c079132e6bb1e4f2221585d9327f06dff.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=7.8125,0,84.375,100\" data-pswp-height=\"1080\" data-pswp-width=\"1620\" target=\"_blank\" rel=\"noreferrer\"><img alt=\"An image of the interface of Moves of the Diamond Hand, in which the player is rolling dice to wash a pullover sweater with laundry detergent.\" data-chromatic=\"ignore\" loading=\"lazy\" decoding=\"async\" data-nimg=\"fill\" class=\"i7ks070\" style=\"position:absolute;height:100%;width:100%;left:0;top:0;right:0;bottom:0;color:transparent;background-size:cover;background-position:50% 50%;background-repeat:no-repeat;background-image:url(&quot;data:image\/svg+xml;charset=utf-8,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' %3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3CfeColorMatrix values='1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 100 -1' result='s'\/%3E%3CfeFlood x='0' y='0' width='100%25' height='100%25'\/%3E%3CfeComposite operator='out' in='s'\/%3E%3CfeComposite in2='SourceGraphic'\/%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3C\/filter%3E%3Cimage width='100%25' height='100%25' x='0' y='0' preserveAspectRatio='none' style='filter: url(%23b);' href='data:image\/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mN8+R8AAtcB6oaHtZcAAAAASUVORK5CYII='\/%3E%3C\/svg%3E&quot;)\" sizes=\"(max-width: 639px) 100vw, (max-width: 1023px) 50vw, 700px\" srcset=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2026\/06\/ss_eccddf1c079132e6bb1e4f2221585d9327f06dff.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=7.8125%2C0%2C84.375%2C100&amp;w=256 256w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2026\/06\/ss_eccddf1c079132e6bb1e4f2221585d9327f06dff.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=7.8125%2C0%2C84.375%2C100&amp;w=376 376w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2026\/06\/ss_eccddf1c079132e6bb1e4f2221585d9327f06dff.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=7.8125%2C0%2C84.375%2C100&amp;w=384 384w, 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https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2026\/06\/ss_eccddf1c079132e6bb1e4f2221585d9327f06dff.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=7.8125%2C0%2C84.375%2C100&amp;w=1440 1440w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2026\/06\/ss_eccddf1c079132e6bb1e4f2221585d9327f06dff.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=7.8125%2C0%2C84.375%2C100&amp;w=1920 1920w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2026\/06\/ss_eccddf1c079132e6bb1e4f2221585d9327f06dff.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=7.8125%2C0%2C84.375%2C100&amp;w=2048 2048w, https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2026\/06\/ss_eccddf1c079132e6bb1e4f2221585d9327f06dff.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=7.8125%2C0%2C84.375%2C100&amp;w=2400 2400w\" src=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2026\/06\/ss_eccddf1c079132e6bb1e4f2221585d9327f06dff.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=7.8125%2C0%2C84.375%2C100&amp;w=2400\"\/><\/a><\/div>\n<\/div>\n<\/div>\n<p><figcaption class=\"duet--article--dangerously-set-cms-markup _19wv7tc2 _77sxmba\">Don\u2019t you hate it when laundry day sneaks up on you?<\/figcaption><cite class=\"duet--article--dangerously-set-cms-markup _19wv7tc2 _77sxmb5\">Cosmo D Studios<\/cite><\/p>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">Circus X, you\u2019ll soon learn, is a secretive arts institution that influences everything from politics to the sandwich supply chain \u2014 imagine the Factory crossed with the Freemasons. While pursuing membership, you\u2019re embroiled in a local election between a scandal-plagued technocrat, a former boy-band star, and the corporate-controlled clone of a mayor from decades past. In place of a Maltese Falcon, everyone\u2019s scheming for control of a sentient Big Mouth Billy Bass. And meddling behind the scenes is the mysterious, anarchic Diamond Hand, frequently alluded to but not explained.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\"><em>Diamond Hand<\/em>\u2019s story evokes real-world parallels, but as a jumping-off point for something that\u2019s rich and alive in its own right. In perhaps the most obvious example, a company in Off-Peak City is pumping the place full of clones, supplanting human artists with corporate-guardrailed <a href=\"https:\/\/www.theverge.com\/ai-artificial-intelligence\/906896\/sunos-copyright-ai-music-covers\">regurgitations of old media<\/a>. But rather than stop at commentary, the game walks this out to explore the idea that clones are also conscious beings who are frustrated by their creative limits and lack of autonomy, while letting human characters reflect on their own relationship with nostalgia and artistic taste.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">Put this all together and you\u2019ve got a hard-boiled sci-fi thriller involving subway busking, finding library books, stumping for politicians, harvesting lettuce, arguing about jazz, and doing laundry, infused with the lizard-brain appeal of a nonstop game of chance. It\u2019s irresistible.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">Most of <em>Diamond Hand<\/em>\u2019s main quests end in roadblocks, because its Early Access build includes only the first two of six chapters, with the next scheduled for this summer and a full launch set for the spring of 2027. But even in its current state, <em>Diamond Hand<\/em> is dense and tantalizing, delivering a string of absurd premises and dry humor with a straight face. (Among many tossed-off jokes that are also actual game mechanics, local pizza-makers require everyone to bake their own pie, so if you don\u2019t like your order, you have only yourself to blame.) You\u2019re granted experience points for letting characters ramble through their backstories and opinions \u2014 which lands somewhere between a sly gag about RPG infodumping and a straightforwardly clever decision \u2014 but the dialogue pays off even without that prize.<\/p>\n<\/div>\n<div class=\"duet--article--article-body-component\">\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1\">And for all its dystopian elements, there\u2019s something idealistic about a world where art, for good or ill, deeply matters. <em>Diamond Hand<\/em> may be a work in progress, but it\u2019s a recipe for becoming obsessed with skill and perfection, chasing the world\u2019s greatest sandwich and the string of lucky dice rolls that will get you there.<\/p>\n<\/div>\n<div class=\"tly2fw0\"><span class=\"tly2fw2\"><strong>Follow topics and authors<\/strong> from this story to see more like this in your personalized homepage feed and to receive email updates.<\/span><\/p>\n<ul class=\"tly2fw3\">\n<li id=\"follow-author-article_footer-dmcyOmF1dGhvclByb2ZpbGU6MTcy\"><span aria-expanded=\"false\" aria-haspopup=\"true\" role=\"button\" tabindex=\"0\"><span class=\"gnx4pm0 _1uf8q814 _19wv7tc5 _1618ekm0\"><span class=\"_1ajq89kf _1ajq89k1 _1ajq89k0\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"_1ajq89kp _1ajq89k4 _1ajq89k3 ftptba0\" width=\"9\" height=\"9\" viewbox=\"0 0 9 9\" fill=\"none\" aria-label=\"Follow\"><path d=\"M5 0H4V4H0V5H4V9H5V5H9V4H5V0Z\"\/><\/svg><\/span><span class=\"_1618ekm9\">Adi Robertson<\/span><\/span><\/span><br \/>\n<aside id=\"popover-dmcyOmF1dGhvclByb2ZpbGU6MTcy-article_footer\" style=\"position:absolute;left:0;top:0;visibility:hidden\" class=\"_1wu3rm0 _1se63890\" aria-hidden=\"true\">\n<div class=\"_1wu3rm1\"><button class=\"_1wu3rm3\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"_1wu3rm4\" width=\"16\" height=\"16\" viewbox=\"0 0 20 19\" 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class=\"\" aria-label=\"Follow\"><title>Follow<\/title><path d=\"M11.5 3H9.5V8.99999H3.5V11L9.5 11V17H11.5V11L17.5 11V9H11.5V3Z\" fill=\"currentColor\"\/><\/svg><\/span><span>Follow<\/span><\/button><\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/games\">See All <!-- -->Gaming<\/a><\/p>\n<\/div>\n<\/aside>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.theverge.com\/games\/949875\/moves-of-the-diamond-hand-rpg-dice-jazz-noir\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>From its opening minutes, Moves of the Diamond Hand is upfront about what it offers: You\u2019re going to have a lot of strange conversations, and you\u2019re going to roll a lot of dice. Get on board with this proposition, and the reward is one of the most creative roleplaying games I\u2019ve seen in years, even [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2437,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9],"tags":[318,39],"class_list":["post-2436","post","type-post","status-publish","format-standard","has-post-thumbnail","category-gadgets","tag-games-review","tag-gaming"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Moves of the Diamond Hand is an unfinished, irresistibly weird dice-based RPG - Silvybrand Lifestyle Blog<\/title>\n<meta name=\"description\" content=\"Moves of the Diamond Hand, from developer Cosmo D, is an Early Access RPG set in an offbeat cyberpunk world with unique dice-based mechanics.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/silvybrand.com\/?p=2436\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Moves of the Diamond Hand is an unfinished, irresistibly weird dice-based RPG - 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